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Tetris battle is the predecessor of Tetris. It is the same style as tetris, but it is made for the purpose of playing tetris against your friends, instead of alone.
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'''MKO Stacking''' is a technique that usually results in a Perfect Clear after 4 cleared lines or 2 T-Spin Doubles within the first two bags. Unfortunately, both L and J are required to come early in first bag and the first T-Spin cannot be entirely prepared within the first bag. So, if T the piece comes first in second bag, the player is stuck with 2 T pieces and must use one to make the T-Spin overhang (provided the PC does not work which is always the case of a late second O). Otherwise, the T-Spin overhang can be made with the S or Z pieces. There is a decent but hard-to-spot Perfect Clear opportunity after 8 cleared lines, if the pieces are stacked like shown in the fifth picture.
   
It is as 1 vs 1 style of game, that takes tetris into a competetive game. The same rules of Tetris applies, but instead of just getting a higher score, you send the lines that you clear to your opponent. If you clear the lines, you will claim them as their own, and add those lines to your own total amount of cleared lines. If you fail or your opponent doesn't clear their lines, when it reaches the top of your screen, then you gain a "ko". Also called "knock-out". In regards of the total amount of cleared lines, KO's are more valuable.
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{|
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{{pfstart}}
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{{pfrow| | | | | | | | | | }}
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{{pfrow|s| | | | | |z| | |i}}
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{{pfrow|s|s| | | |z|z| | |i}}
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{{pfrow|j|s| | | |z|l|o|o|i}}
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{{pfrow|j|j|j| |l|l|l|o|o|i}}
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{{pfend}}
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|}
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[[Category:T-Spin Methods]]
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[[Category:Perfect Clear Methods]]

Revision as of 09:22, October 19, 2019

MKO Stacking is a technique that usually results in a Perfect Clear after 4 cleared lines or 2 T-Spin Doubles within the first two bags. Unfortunately, both L and J are required to come early in first bag and the first T-Spin cannot be entirely prepared within the first bag. So, if T the piece comes first in second bag, the player is stuck with 2 T pieces and must use one to make the T-Spin overhang (provided the PC does not work which is always the case of a late second O). Otherwise, the T-Spin overhang can be made with the S or Z pieces. There is a decent but hard-to-spot Perfect Clear opportunity after 8 cleared lines, if the pieces are stacked like shown in the fifth picture.

TetTetTetTetTetTetTetTetTetTet
STetTetTetTetTetTetZTetTetTetITet
STetSTetTetTetTetZTetZTetTetTetITet
JTetSTetTetTetTetZTetLTetOTetOTetITet
JTetJTetJTetTetLTetLTetLTetOTetOTetITet
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