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{{Infobox |title = Tetris
 
{{Infobox |title = Tetris
|developer =
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|developer = N/A
|publisher =
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|publisher = N/A
 
|released = 1985
 
|released = 1985
 
|platform = Electronica 60
 
|platform = Electronica 60
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|boxart = Original_Tetris.png
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|title-scrn = Original_Tetris_Title.png
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|ingame-scrn = Original_Tetris_Gameplay.png
 
}}
 
}}
Alexey Pazhitnov originally programmed his creation on [[Electronica 60]]. The game features black and white graphics, with brackets representing [[tetrominoes]]. A player controls input through the number pad.
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'''Tetris''' for Electronica 60, the original creation which [[Alexey Pajitnov]] programmed in Pascal on an Electronica 60 computer, features black and white graphics, with a pair of brackets representing each block in a [[tetromino]]. A player controls input through the number pad and carets/vertical lines outlining the [[playfield]].
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==See also==
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*[[Game]]s
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*[[Tetris The Grand Master 3 Terror-Instinct]], where the bracket-based representation of the blocks are given tribute to in (pieces turn into brackets after the player reaches Level 1000 in Shirase mode)
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==External links==
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[http://www.youtube.com/watch?v=O0gAgQQHFcQ Gameplay video]
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[[Category:Games]]

Latest revision as of 04:04, 15 January 2010

Tetris for Electronica 60, the original creation which Alexey Pajitnov programmed in Pascal on an Electronica 60 computer, features black and white graphics, with a pair of brackets representing each block in a tetromino. A player controls input through the number pad and carets/vertical lines outlining the playfield.

See also

External links

Gameplay video