Developer(s) Bullet Proof Software
Publisher(s) Bullet Proof Software
Release Date(s) December 22, 1988
Platform(s) Famicom

Gameplay Info

Next pieces 1
Playfield dimensions 10x20
Hold piece No
Hard drop Yes
Rotation system BPS rotation
(SRS predecessor)
Tetris Famicom BPS box front
Tetris Famicom BPS title Tetris Famicom BPS gameplay
Tetris for Famicom, originally published under a wrong license, led to Henk Rogers's purchase of the Tetris license on multiple platforms, which later led directly to further Nintendo releases.

This version is infamous for its unusual control scheme, which mapped "down" to rotate, "A" to hard drop, and no way to soft drop.

See alsoEdit

Community content is available under CC-BY-SA unless otherwise noted.