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(→‎Loss condition: use terminology derived from that in the Tetris Zone manual (see Glossary) to describe the top out conditions)
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A '''top out''' occurs when:
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A '''top out''' (also called '''Tetris Death, or Topped Out''') occurs when:
*a tetromino cannot be place at least partially within the play zone.
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*a tetromino cannot be placed at least partially within the play zone.
 
*garbage pieces are sent, pushing the top pieces above the spawn zone.
 
*garbage pieces are sent, pushing the top pieces above the spawn zone.
   
Top outs result in a game over.
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Top outs usually result in a game over. However, in [[Tetris Blitz]], top outs result in a 3-second penalty and removal of line 16 upwards.
   
 
==Loss condition==
 
==Loss condition==
 
There are several variations of what constitutes a top out:
 
There are several variations of what constitutes a top out:
 
* '''Block out''': a piece is spawned overlapping at least one block in the playfield
 
* '''Block out''': a piece is spawned overlapping at least one block in the playfield
* '''Lock out''': a piece locks when it is entirely out of bounds (that is, above the ceiling)
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* '''Lock out''': a piece locks when it is entirely out of bounds (that is, in the [[Playfield#Vanish_zone|vanish zone]] above the ceiling)
* '''Partial lock out''': a piece locks when it is partially out of bounds, even if it would clear a line
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* '''Partial lock out''': a piece locks when it is partially out of bounds, even if it would clear a line. This is not used in the Tetris Guideline as of 2009.
* '''Garbage out''': After [[line clear|lines are cleared]] and [[garbage]] is added, a block remains out of bounds
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* '''Garbage out''': After [[line clear|lines are cleared]] and [[garbage]] is added, a block remains out of bounds.
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** Line 41+ garbage out is the version used in the Tetris Guideline.
   
 
Different games have used different combinations of these conditions:
 
Different games have used different combinations of these conditions:
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*[[Tetris (NES, Nintendo)]]: a piece locks overlapping at least one block, but in some cases it is possible to move or rotate out of such a situation
 
*[[Tetris (NES, Nintendo)]]: a piece locks overlapping at least one block, but in some cases it is possible to move or rotate out of such a situation
 
*[[Tetris (Game Boy)]]: Similar to NES Tetris, but slightly more lenient in ways that aren't fully understood
 
*[[Tetris (Game Boy)]]: Similar to NES Tetris, but slightly more lenient in ways that aren't fully understood
*Dr. Mario, [[Tetris and Dr Mario]], [[Puyo Pop]], [[Kirby's Star Stacker]]: block out
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*Dr. Mario, [[Tetris and Dr. Mario]], [[Puyo Pop]], [[Super Puzzle Fighter II]], [[Kirby's Star Stacker]]: block out
 
*[[Bombliss]]: garbage out
 
*[[Bombliss]]: garbage out
 
*[[Tetris (Atari)]], [[Tetris (NES, Tengen)]], [[The New Tetris]], and Tetris DS (push mode): partial lock out or garbage out
 
*[[Tetris (Atari)]], [[Tetris (NES, Tengen)]], [[The New Tetris]], and Tetris DS (push mode): partial lock out or garbage out
 
*[[Tetris Attack]]: garbage out; in multiplayer mode, evaluation is delayed by a split second
 
*[[Tetris Attack]]: garbage out; in multiplayer mode, evaluation is delayed by a split second
*[[Tetris DS]] (standard mode and mission mode) and most other [[Tetris Guideline|recent games]]: block out or lock out
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*[[Tetris Guideline|Guideline games]]: block out or lock out (either of the conditions is a Tetris Death)
 
[[Category:Interface]]
 
[[Category:Game Mechanics]]
 
[[Category:Gameplay Components]]
 

Revision as of 09:23, 13 February 2020

A top out (also called Tetris Death, or Topped Out) occurs when:

  • a tetromino cannot be placed at least partially within the play zone.
  • garbage pieces are sent, pushing the top pieces above the spawn zone.

Top outs usually result in a game over. However, in Tetris Blitz, top outs result in a 3-second penalty and removal of line 16 upwards.

Loss condition

There are several variations of what constitutes a top out:

  • Block out: a piece is spawned overlapping at least one block in the playfield
  • Lock out: a piece locks when it is entirely out of bounds (that is, in the vanish zone above the ceiling)
  • Partial lock out: a piece locks when it is partially out of bounds, even if it would clear a line. This is not used in the Tetris Guideline as of 2009.
  • Garbage out: After lines are cleared and garbage is added, a block remains out of bounds.
    • Line 41+ garbage out is the version used in the Tetris Guideline.

Different games have used different combinations of these conditions:

This list is incomplete.